Morrowind is the third installment in the Elder Scrolls series. The game takes place on the island of Vvardenfell, a district in the Dunmeri province of Morrowind. It is smaller in scope than the previous games in the main series, Daggerfall and Arena, yet much more detailed. This epic, open-ended RPG allows for a wide variety of character designs and play styles. The game continues to be sold on store shelves ten years after its initial release, partially due to the widespread mod community which has the potential to supply Morrowind with new content in perpetuity. For a list of essential game mods check courtesy of For a list of commonly asked questions relating to vanilla Morrowind and its expansions, click Note this is an expanding list. Please PM the mods if you feel a question and answer belongs here.
Please provide the thread in which the question was asked. NOTE Before asking questions about game mods, please check prior posts by using before posting a new one. This is in an effort to cut down the sheer amount of mod related posts on this subreddit. Examples:.
Related Websites. (Caution: occasionally includes non-canon material). Morrowind themed Discord server, also has Lore and Help discussions. Mod Sites.
Related Reddits. If your submission contains any spoilers, please consider tagging it with SPOILERS or POSSIBLE SPOILERS in the title, for those users who haven't played a million times. To display spoilers in comments: Use Crassius Curio is fabulous(/spoiler) to show Please refer to the guide on before commenting and posting. Back during my Morrowind modding days, like ten years ago, I went by 'Neuman', and my user name here is actually a derivative of that.
('Neuman' - 'New Man' -poorly translated into Latin- 'Vir Novus'. It's hard to come up with a username that other people on sites you like, don't also use.) Someone asked how this mod came about, and this was my answer: Originally, the bodies were broken into segments, like marionettes. Chanel bag serial numbers. Each part was a static object, meaning that it didn't bend as the body moved. The only parts that could deform were the chest and the hands, and everything else was essentially wooden. Originally, I tried to make clothes and armor mods, but the body made that very difficult.
Still, I released 'Neuman's Black Leather', in which I tried to add some stuff like shorter skirts or whatever for the female characters, because there was a lot of demand among modders for that type of model. It frustrated me that the clothes models couldn't fit on top of the body models, so it was impossible to make low-cut shirts, or anything that went lower than the neck, since any shirt-type clothing would replace the entire chest model.
It was also impossible to have short-sleeved shirts, or most types of clothing that would show skin through them. I ended up inventing racial scripts, which required you to make like eight copies of any given item. When you picked up an item in the game, the script would replace it with one appropriate for your character's race.
I didn't like that solution, but a lot of other people ended up using it for clothing and armor, because there was no other choice. Eventually, when I was messing around with different models in 3D Studio Max, I realized that you could create a single NIF file (Morrowind's 3D model format), and have multiple models within that file. That's not how the original character modeler did it, but that would be the correct way to do it using the engine they had. (Later I found out that the character modeler was the wife of one of their top developers.
She wasn't very good at her job, but she was very nice and everyone at Bethesda liked her. Eh.) Anyway, from there, I realized that you could make a body model all in one piece, break it up into the various parts (chest, upper arm, foot, etc.) within 3D Studio Max, and then configure each body part to pull in the correct part of the model. In case you can't tell, this would make it exponentially easier to create a continuous, non-marionette-looking body. I pulled a body model from some 3D model repository, and attached it to a character, then posted it on Bethesda's forums, with the title 'Better body models?' I hadn't really expected that to turn into a mod, I was just expecting to show other people how it could be done.
But the title of the thread stuck as a name. I was kind of fumbling around and was learning as I went, but eventually, I improved a bit on the crappy model I started with. Another modder, Nightstrider, offered to do the skin textures, and she set up a forum on her website (subtlelucidity, I'd be shocked if anyone remembered those forums). There, another modder, Zenorf, showed up and started subtly mocking my efforts to fix the bodies. A whole bunch of the other members got really pissed at him, and I was a bit pissed too, since I didn't want to be wasting my effort if someone else could do this better. Anyway, we talked, and agreed that there was no sense in duplicating our efforts, so we all moved to the Psychodog Studios forums, and so on. So yeah, that's pretty much how this mod was started.
As, for what I've been doing since then, I graduated with an engineering degree in 2006, then worked at a few really boring engineering jobs, until I decided to go back to grad school. There, I got involved in the University of Buffalo's where I got involved with designing medical simulators for training surgeons to use surgical robots. I'm working commercializing that simulator now, at It's cool, because of all the engineers I work with, I'm the only one that has any experience with the artistic side of 3D modeling. Also, my experience with Better Bodies is how I learned to use 3D Studio Max, which we're now using to model the parts of the surgical robot, as well as human organs, for our simulator. I'm not sure what all questions anyone would want to ask me, but ask away. Since this subreddit is a bit small, I'll check back every few hours for questions, but I'll answer any I get. Certainly for the weekend, anyway.
I'll keep checking back here every so often, though I may not be able to every day if I'm busy. Zenorf and I always gave the same reason: 'It explains a lot.' Seriously, Zenorf didn't like the Bosmer, I guess because there are so many annoying Bosmer NPCs, and we both wanted to leave our own mark on the mod. It didn't really allow for us to do anything really creative, so we wanted to put something funny in it.
I had an idea to have a php script on our download page that had a 1 in 20 chance to download a 'special' version of our mod where the player would be randomly attacked by naked orcs with raging hard-ons. Also, we were going to pull the IP addresses of various forum members we wanted to give a hard time, and have them automatically redirected to the 'special' version. But that ended up being too much work, so we just gave the wood elves small penises. They had to be at the level that they'd be supported in a garment, because we couldn't change their position based on the garment.
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Ultimately, we put them at a higher, anti-gravity level because we figured most people would interact with clothed characters. This way, modders could make low-cut dresses and shirts that looked right. Edit: This decision sparked a minor controversy on our boards, to the point where a group of people were suggesting we make two versions, one with realistically saggy boobs and one with 'Barbie' boobs. Ultimately we decided that was a stupid idea and decided to make them based on what would be best for clothing and armor mod makers, since they were the people we had in mind when we made it.
Morrowind Better Heads
The Elder Scrolls III: Morrowind is an epic, open-ended single-player game where you create and play any kind of character you can imagine. Be the noble hero embarking on an epic quest, or an insidious thief rising to leadership of his guild. Be a malevolent sorcerer developing the ultimate spell of destruction, or a reverent healer searching for the cure to a plague. Your actions define your character, and your gameplay changes and evolves in response to your actions. Confront the assassins' guild, and they take out a contract on you.
Impress them, and they try to recruit you instead. No two sagas are the same in the world of Morrowind. Gameplay is further extended with the inclusion of The Elder Scrolls Construction Set (bundled with the game). This powerful tool is being used to create the entire game, and will also allow players to modify and add to Morrowind in any way they see fit.
Change character or creature attributes and skills, introduce new weapons or dungeons into the. This mod is a texture replacer for the mod Better Bodies which developed from a desire by Cappucine to make body textures for the females from high resolution photgraphs for a more photorealistic aesthetic. Due to some other obligations, Cappucine was not able to finish the textures for a release, so she placed her confidance in me(Westly) to take over the textures and get them ready for a release (by colouring them for the different races and adding touches that I would deem necessary to work in Morrowind lighting conditions). This mod is a texture replacer for the mod Better Bodies which developed from a desire by Cappucine to make body textures for the females from high resolution photgraphs for a more photorealistic aesthetic. Due to some other obligations, Cappucine was not able to finish the textures for a release, so she placed her confidance in me(Westly) to take over the textures and get them ready for a release (by colouring them for the different races and adding touches that I would deem necessary to work in Morrowind lighting conditions).
After adding various details all my own, I can truly say that this was a team effort, and am extremely greatful that Cappucine trusted me with the honour of picking up where she left off. In addition to colouring and adding painted details (like pores, goose bumps, freckles, highlights and shadows, etc), I have also made unique underwear versions for each race as well as 'Hirsute' or hairier versions. So, to reiterate, there are three versions in this download (nude without body hair, with body hair, and underwear). There is also a download for an optional 'Bluer' set of Dark Elf skins (as there is a certain amount of diversity out there in the skin shades of Dark Elf Head Packs, so this was my way of hopefully including a skin that matches best with your head of choice for your Dark Elf female character).
Consult the README for more important information. DO NOT REUPLOAD OR REDISTRIBUTE THESE FILES ON OTHER MOD SITES OR FILSHARING SITES. Thank You:D Though I have included screens on this download page, they really do not do the skins justice, so try them out for yourself to get the full effect:).
Popular files for The Elder Scrolls III: Morrowind Name Type Size Date Total 7 days mod 412 MB 1/18/2018 24.3K 185 mod 1689.8 MB 3/13/2016 4K 125 mod 5.7 MB 6/21/2016 17.5K 93 mod 3.1 MB 1/30/2013 10.5K 52 mod 2.4 MB 3/13/2016 2.2K 52 mod 13.9 MB 3/13/2016 2.8K 48 mod 1901.2 MB 1/4/2011 23.2K 48 mod 14.8 MB 3/12/2016 3.2K 33 mod 14 MB 3/12/2016 2.7K 31 mod 109.8 KB 1/30/2016 2.1K 30 mod 43.2 MB 3/13/2016 2.8K 26 addon 608.7 KB 5/13/2002 7K 24 mod 1059.2 MB 111 17 mod 8.9 MB 108 17 mod 112.6 MB 4/2/2017 587 14 mod 366.6 KB 1/15/2017 28 13.
Archived from groups: alt.games.morrowind After extensive searching for mods. Plug-ins etc I have found what seems to be the best undergarment/nude patch yet. Not that I want to create a circus for perverse conversation but I think it adds realism in the game. The site itself is not an adult site but a modding one. Whether it is removable is beyond my expertise as I am a newbie!! Big Al Just to note: The mod comes with different versions, one of them is permanent undergarments if you want the improved graphics but no nudity.
Version 2 also fixes a lot of the clipping problems form version 1. So guys and gals feel free to use this for graphical improvements, without nudity as well.